Fun and Games with Overlay Tunnels: Part 3: How to setup a working (n-tier) 4-tier Hierarchy

 

 In my previous blog I stated, that in VMware SD-WAN we can have Branch to Branch connectivity via overlay, as long as we have the branch routes announced with a maximum of 2 overlay hops away.

Now let´s proof this assumption in my lab and modify it in order to establish a 4-tier hierarchy:


I applied a new profile to the Regional Hubs, which now have only overlay tunnels to the 2 DC-Hubs, thus removing the permanant tunnel between all Regional Hubs.


There is no change in paths between Branch Edges and DC-network

 VPC-A1> ping 10.1.201.2   (VPC-DC)

84 bytes from 10.1.201.2 icmp_seq=1 ttl=60 time=58.340 ms
84 bytes from 10.1.201.2 icmp_seq=2 ttl=60 time=19.604 ms
84 bytes from 10.1.201.2 icmp_seq=3 ttl=60 time=48.628 ms
84 bytes from 10.1.201.2 icmp_seq=4 ttl=60 time=180.321 ms
84 bytes from 10.1.201.2 icmp_seq=5 ttl=60 time=23.469 ms

VPC-A1> trace 10.1.201.2   (VPC-DC)
trace to 10.1.201.2, 8 hops max, press Ctrl+C to stop
 1   10.2.201.1   3.737 ms  2.933 ms  0.999 ms                  (VCE-A1)
 2   100.64.112.2   546.692 ms  32.041 ms  15.937 ms      OVL 1 (Hub-A2)
 3   100.64.121.2   276.149 ms  47.469 ms  101.017 ms     OVL 2 (HUB-DC-1)
 4   10.0.201.2   379.116 ms  84.234 ms  332.541 ms             (R-DC)
 5   *10.1.201.2   552.016 ms (ICMP type:3, code:3, Destination port unreachable

But there is now a 4 hop working overlay tunnel between branches in different regions:  

VPC-A1> ping 10.3.202.79 (VPC-B2)

84 bytes from 10.3.202.79 icmp_seq=1 ttl=59 time=204.124 ms
84 bytes from 10.3.202.79 icmp_seq=2 ttl=59 time=60.646 ms
84 bytes from 10.3.202.79 icmp_seq=3 ttl=59 time=83.949 ms
84 bytes from 10.3.202.79 icmp_seq=4 ttl=59 time=72.727 ms
84 bytes from 10.3.202.79 icmp_seq=5 ttl=59 time=80.987 ms

VPC-A1> trace 10.3.202.79   (VPC-B2)
trace to 10.3.202.79, 8 hops max, press Ctrl+C to stop
 1   10.2.201.1   9.563 ms  0.466 ms  2.328 ms                   (VCE-A1)
 2   100.64.112.2   295.644 ms  6.665 ms  9.424 ms         OVL 1 (Hub-A2)
 3   100.64.122.2   232.402 ms  12.292 ms  14.411 ms       OVL 2 (Hub-DC-2)
 4   100.64.113.2   118.506 ms  36.059 ms  44.155 ms       OVL 3 (Hub-B)
 5   100.64.104.2   107.179 ms  75.817 ms  56.842 ms       OVL 4 (VCE-B2)
 6   *10.3.202.79   236.379 ms (ICMP type:3, code:3, Destination port unreachable)

 


 So, YES , that is the proof that we can build up B2B connectivity over 4 or n hops, as long as we readvertise the branch routes after every 2 hops. 

And I also could proof the assumption, that in networking almost everything is possible.


 

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